Treeform
You are the druid healer in a five-person dungeon group, seen from above. Read the pull, keep the tank up, drink between pulls, throw Wrath when everyone is topped.
Healing
heals over time with tick marks, stacking bloom, cast heals with a heal over time, big slow heal, instant swipe of a heal over time, next cast instant, mana regen boost, tree form with a party aura, party channel heal, combat res, damage reduction, spell ranks and downranking, spells learned at trainer levels, global cooldown, spell queue window, cast pushback, crits, heal prediction, overhealing
Mana
five-second rule, spirit ticks every 2 seconds, mp5, drinking, eating, eat and drink together, buff food, potions in sizes with a shared cooldown, conjured water from mages, usable trinkets
Damage and utility
Wrath, Moonfire, Faerie Fire with damage credit, Entangling Roots, Mark of the Wild, Thorns, Cure Poison, Remove Curse, tab targeting, target of target, out-damaging a DPS
Interface
party frames with HoT timers, buff and debuff icons with timers, dispel colors, aggro warnings, range fading, red error messages, target frame with elite border, focus frame, nameplates, boss frame with ability timers, threat meter, damage meter, cast bar, party chat, combat log, quick replies like gg, oom and go
The group
warrior and paladin tanks, rogues, mages, hunters with pets, warlocks, tank temperaments, class buffs, ready checks before bosses, raid markers, sheep and traps, runners, line-of-sight pulls, patrols, fear, stuns, poisons, curses, wipes, ghosts running back, Need Greed Pass rolls
Your druid
levels 15 to 70, experience, gold, character sheet, bags, durability and repairs, vendors and buyback, quests, First Aid with cloth and bandages, a town with an innkeeper, five dungeons by level
Plays on phones and PC. Keys 1 to = on PC, mouse-over casting on frames.
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | gelwater |
| Genre | Simulation, Role Playing, Strategy |
| Tags | Dungeon Crawler, Fantasy, MMORPG, Real-Time, Singleplayer, Tactical, Top-Down |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Development log
- 1.6.1: buff up in town4 days ago
- 1.6: say gg, say oom4 days ago
- 1.5: tanks with a temper, buffs from your group, and a real fountain4 days ago
- 1.4: Hearthbrook, harder dungeons and Razorthorn Kraul4 days ago
- 1.3: a cleaner screen4 days ago
- 1.2: mana works like WoW now4 days ago
- 1.1: food, bandages and who pulled aggro5 days ago
- 1.0: gold, loot and more dungeons5 days ago






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